BSD-Games Multiple Local Buffer Overflow Vulnerabilities

Bleh, just a crappy bug i’ve found a few years ago.

BSD-Games Multiple Local Buffer Overflow Vulnerabilities

Multiple games in the BSD-games package are prone to locally exploitable buffer-overflow vulnerabilities. These issues are due to insufficient bounds-checking when copying user-supplied input to insufficiently sized memory buffers.

Since these games are installed ‘setgid games’ on many operating systems, attackers may be able to exploit these issues to escalate privileges to this level.

http://www.securityfocus.com/bid/17401

~ by aLS -- on January 11, 2007.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

 
%d bloggers like this: